Rust Server IndexCard catalogue of Rust servers

Holdings11,823 servers87,533 players163 fresh wipes

Call no.3489 On the shelf · online

Shenanigans Crew Server

Online 157.85.92.54:20557 checked 24m ago

Subjects 1. modded2. oxide
Players now
2/ 12
17% full
7-day average
1
peak 3
Rank
#3,489
top 16%
Last wipeWiped16 OCT2026 · 11d 17h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 7

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 23:03 UTC11d ago
3 – running 0
2 OCT 2026Fri 2 Oct, 14:52 UTC26d ago
5 halved by day 7 14.3 days 0
1 OCT 2026Thu 1 Oct, 21:39 UTC FW26d ago
5 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Shenanigans Crew Server run?

The name of Shenanigans Crew Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Shenanigans Crew Server?

Size 3,000, seed 5000: the game generates the procedural map on Shenanigans Crew Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Shenanigans Crew Server?

Filed under these Rust Server Index lists is Shenanigans Crew Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Shenanigans Crew Server, and what do they stand for?

These are the tags Shenanigans Crew Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp12 (Max players): Player cap: 12; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Shenanigans Crew Server?

Its recent wipes averaged 4 players at peak. 27 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 7 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Shenanigans Crew Server follow?

No next wipe can be predicted for Shenanigans Crew Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 11 days 17 hours.

Players and ranking

Where does Shenanigans Crew Server sit in the rankings?

The seven-day player-hours ranking places Shenanigans Crew Server at #3,489, among the top 16% of ranked servers.

What does the player count on Shenanigans Crew Server look like?

Shenanigans Crew Server is currently showing 2 players on 12 slots. The seven-day average is 1 players; the peak reached 3. Filed under busiest hour: 01:00 UTC in the last 48 hours, averaging 3 players.

Server details

What version does Shenanigans Crew Server use?

Rust network protocol 2635 and build 168909, on Linux, is what Shenanigans Crew Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Shenanigans Crew Server?

Right now Shenanigans Crew Server is up and running. Its reported uptime gives the last restart as roughly 6 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does Shenanigans Crew Server perform?

Averaged over the last 48 hours, server fps was 60, with a low of 57. Buildings, deployables and everything else in the world came to as many as 50,612 entities. Up to 3,564 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is Shenanigans Crew Server in?

No region is published by Shenanigans Crew Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.92.54:20557.

How to join

What is the way onto Shenanigans Crew Server?

Two ways in. Type client.connect 157.85.92.54:20557 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp12
Max players Player cap: 12.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.