Rust Server IndexCard catalogue of Rust servers

Holdings11,806 servers72,381 players114 fresh wipes

Call no.12572 On the shelf · online

Long Hours

Online 157.85.91.42:28015 checked 7m ago

Subjects 1. teams off 2. modded3. oxide4. hardcore
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,572
top 57%
Last wipeWiped22 OCT2026 · 6d 12h ago
6d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 08:20 UTC6d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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1/ 100
NA
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3/ 50
OC
Alone & AfraidOC · no group limit · biweekly · 2 on average
1/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
3/ 50
2/ 100
ShockRust | Blue | NoLimitno group limit · 157 on average
107/ 500
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Long Hours, which rules and settings apply?

No gather rate appears in the name Long Hours. The server does not publish a group limit. The server runs hardcore, Facepunch's most difficult mode. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Long Hours?

Long Hours runs on a procedural map. The game generates it, and its size is 6,000.

Tags and filters

Where does Long Hours appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Long Hours are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

How should you read the tags listed for Long Hours?

The server's own tags are listed here, and the game's server browser reads them: Long Hours gives gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): The queue ceiling sits at 50; ts0 (Group limit): No teams here; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Long Hours?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

When does Long Hours wipe?

Its rhythm is not yet clear, since the record holds too few of Long Hours's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 12 hours is when its current world was made.

Players and ranking

What position does Long Hours hold among Rust servers?

Filed under rankings: #12,572 for Long Hours on seven-day player hours, top 57% overall.

Is Long Hours quiet or crowded?

Filed under live counts: Long Hours, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1.

Server details

What Rust version is Long Hours on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Long Hours. Steam keeps your game updated, but the protocol must match for you to join.

Is Long Hours reachable, and does it stay up?

You will find Long Hours online as of now. Its reported uptime gives the last restart as roughly 6 days 10 hours ago. Of the last 7 full days, 136 of 168 hours were up, 81% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on Long Hours good?

The last 48 hours give an average of 74 server fps and a floor of 61. Buildings, deployables and everything else in the world came to as many as 200,317 entities. Memory use reached as much as 9,472 MB. What players feel as lag is low fps together with a rising entity count.

Which region is Long Hours in?

Long Hours gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.91.42:28015.

Joining the server

What steps lead onto Long Hours?

Enter client.connect 157.85.91.42:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp50
Max players The queue ceiling sits at 50.
ts0
Group limit No teams here.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.