Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers51,773 players133 fresh wipes

Call no.15335 Off the shelf · offline

loading server

Offline 157.85.91.31:23953 checked 6d ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped2 OCT2026 · 27d 6h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 03:28 UTC27d ago
2 – running 0
30 SEP 2026Wed 30 Sep, 00:48 UTC29d ago
3 held half 2.1 days 0
27 SEP 2026Sun 27 Sep, 19:26 UTC31d ago
1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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127/ 500
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
190/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
8/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
22/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does loading server run?

The name of loading server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is disabled.

What is the map on loading server?

loading server runs a procedural map of size 2,000 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does loading server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take loading server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on loading server?

These are the tags loading server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on loading server when wipe day comes?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 1.

How often is loading server wiped, and on what schedule?

loading server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 6 hours is when its current world was made.

Players and ranking

How is loading server ranked compared with the rest?

The seven-day player-hours ranking places loading server at #15,335, among the top 69% of ranked servers.

Is loading server quiet or crowded?

The last check found loading server offline, last seen 6 days 16 hours ago. Filed under seven-day average: 0 players.

Server facts

Which Rust build is loading server running?

Rust network protocol 2634 and build 166652 on Linux is what you will find on loading server. To join you need the same protocol; Steam handles the update.

Is loading server reachable, and does it stay up?

The server is down at this moment; the last sighting of loading server was 6 days 16 hours ago. It was up 18 of 168 hours across the last 7 full days, or 11% of the time. The earliest sighting at Rust Server Index is 27 September 2026.

Where in the world is loading server hosted?

No region is published by loading server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.91.31:23953.

Joining the server

How can you connect to loading server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.91.31:23953. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.