A Shockbyte Rust Server
Online 157.85.91.245:25612 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
9 OCT 2026Fri 9 Oct, 20:19 UTC18d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on A Shockbyte Rust Server when wipe day comes?
Its recent wipes averaged 2 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
When does A Shockbyte Rust Server wipe?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 18 days 12 hours.
Players and ranking
What position does A Shockbyte Rust Server hold among Rust servers?
Filed under rankings: #12,841 for A Shockbyte Rust Server on seven-day player hours, top 58% overall.
What does the player count on A Shockbyte Rust Server look like?
The live count for A Shockbyte Rust Server stands at 0 players, out of 40 slots. Averaged across seven days: 0 players, peaking at 1.
Server facts
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
The server is live at this moment: A Shockbyte Rust Server. Its reported uptime gives the last restart as roughly 5 days 1 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on A Shockbyte Rust Server good?
Server fps held at 237 on average across the last 48 hours, never dropping below 227. Buildings, deployables and everything else in the world came to as many as 8,898 entities. The peak memory figure stood at 4,620 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is A Shockbyte Rust Server in?
A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.91.245:25612.
How to join
What is the way onto A Shockbyte Rust Server?
Enter client.connect 157.85.91.245:25612 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.