Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers43,541 players97 fresh wipes

Call no.15338 On the shelf · online

QCManiac

Online 157.85.91.105:29328 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped4 OCT2026 · 25d 5h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.3 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 03:22 UTC25d ago
3 – running 0
2 OCT 2026Fri 2 Oct, 07:09 UTC27d ago
3 – 1.8 days 0
27 SEP 2026Sun 27 Sep, 00:02 UTC32d ago
2 halved by day 4 5.3 days 0
21 SEP 2026Mon 21 Sep, 03:49 UTC38d ago
3 held half 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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103/ 500
EU
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134/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
151/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
45/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
19/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does QCManiac run?

The name of QCManiac does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on QCManiac?

Size 2,000, seed 50000: the game generates the procedural map on QCManiac. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags

Which lists and filters on Rust Server Index is QCManiac filed under?

The Rust Server Index lists that include QCManiac are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on QCManiac?

The server's own tags are listed here, and the game's server browser reads them: QCManiac gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on QCManiac?

Its recent wipes averaged 3 players at peak. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 4.

How often is QCManiac wiped, and on what schedule?

QCManiac wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 25 days 5 hours.

Population

How is QCManiac ranked compared with the rest?

On player hours over seven days, QCManiac takes #15,338, within the top 69% of ranked servers.

What does the player count on QCManiac look like?

Filed under live counts: QCManiac, 0 players on 40 slots at present. 0 players is the average over the past seven days.

Operator and status

What Rust version is QCManiac on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on QCManiac. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of QCManiac?

Right now QCManiac is up and running. Its reported uptime gives the last restart as roughly 2 days 20 hours ago. It was up 61 of 168 hours across the last 7 full days, or 36% of the time. On 21 September 2026 it was first seen by Rust Server Index.

How well does QCManiac perform?

Averaged over the last 48 hours, server fps was 235, with a low of 207. The entity count reached 18,973, covering buildings, deployables and all else in the world. Memory use reached as much as 3,672 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is QCManiac hosted?

There is no region on record for QCManiac; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.91.105:29328.

Joining the server

What steps lead onto QCManiac?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.91.105:29328. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.