US | Rusty Legend | VANILLA | by WIKLY 09/19/26
Online 157.85.90.84:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 16:35 UTC, in 2d 7h. Its weekly schedule tag · low confidence
- usual gap
- 8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 3.5
Coming wipes
- in 2d 7hFri 30 Oct, 16:35 UTC
- in 8d 9hThu 5 Nov, 19:00 UTCFW
- in 9d 7hFri 6 Nov, 16:35 UTC
- in 16d 7hFri 13 Nov, 16:35 UTC
- in 23d 7hFri 20 Nov, 16:35 UTC
- in 30d 7hFri 27 Nov, 16:35 UTC
- in 36d 9hThu 3 Dec, 19:00 UTCFW
- in 37d 7hFri 4 Dec, 16:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 16:35 UTC4d ago |
4 | – | running | 0 |
12 OCT 2026Mon 12 Oct, 21:12 UTC15d ago |
2 | halved by day 3 | 10.8 days | 1 |
7 OCT 2026Wed 7 Oct, 17:50 UTC20d ago |
4 | halved by day 4 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
No gather rate appears in the name US | Rusty Legend | VANILLA | by WIKLY 09/19/26. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
What is the map on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
Size 3,500, seed 976250308: the game generates the procedural map on US | Rusty Legend | VANILLA | by WIKLY 09/19/26. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 filed under?
The Rust Server Index lists that include US | Rusty Legend | VANILLA | by WIKLY 09/19/26 are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the tags listed for US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
The server's own tags are listed here, and the game's server browser reads them: US | Rusty Legend | VANILLA | by WIKLY 09/19/26 gives gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): Player cap: 125; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
Its recent wipes averaged 3 players at peak. 21 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.5.
When does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 wipe?
The prediction follows its tag, because too few of US | Rusty Legend | VANILLA | by WIKLY 09/19/26's wipes are on record to confirm the schedule. On Friday 30 October at 16:35 UTC the next wipe is due. Its present world dates from 4 days 16 hours. Filed in its tags: a weekly wipe schedule.
Player counts
Where does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 sit in the rankings?
On player hours over seven days, US | Rusty Legend | VANILLA | by WIKLY 09/19/26 takes #6,254, within the top 28% of ranked servers.
What does the player count on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 look like?
US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is currently showing 0 players on 125 slots. Filed under seven-day figures: an average of 0 players and a peak of 4.
Server facts
What version does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on US | Rusty Legend | VANILLA | by WIKLY 09/19/26. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is US | Rusty Legend | VANILLA | by WIKLY 09/19/26, and is it online now?
You will find US | Rusty Legend | VANILLA | by WIKLY 09/19/26 online as of now. About 2 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 19 September 2026 it was first seen by Rust Server Index.
Is the performance on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 good?
Averaged over the last 48 hours, server fps was 155, with a low of 105. The entity count reached 68,531, covering buildings, deployables and all else in the world. Memory use reached as much as 3,491 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 hosted?
The name of US | Rusty Legend | VANILLA | by WIKLY 09/19/26 points to North America, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.90.84:28015.
Connecting
How can you connect to US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
Enter client.connect 157.85.90.84:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp125,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.