Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players83 fresh wipes

Call no.4119 On the shelf · online

The Shiddy

Online 157.85.90.24:28015 checked 1h ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 4
Rank
#4,119
top 19%
Last wipeWiped3 OCT2026 · 25d 18h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 00:34 UTC25d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 08:13 UTC26d ago
1 – 0.7 days 0
19 SEP 2026Sat 19 Sep, 00:33 UTC39d ago
3 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does The Shiddy run?

You will find no gather rate in the name of The Shiddy. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on The Shiddy?

The Shiddy runs a procedural map of size 4,250 with seed 1926677385, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does The Shiddy appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take The Shiddy: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on The Shiddy?

The server's own tags are listed here, and the game's server browser reads them: The Shiddy gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on The Shiddy?

The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd had fallen below half when it didn't hold.

When does The Shiddy wipe?

The Shiddy wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 18 hours is when its current world was made.

Population

How is The Shiddy ranked compared with the rest?

On player hours over seven days, The Shiddy takes #4,119, within the top 19% of ranked servers.

What does the player count on The Shiddy look like?

Filed under live counts: The Shiddy, 0 players on 40 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 4. Filed under busiest hour: 20:00 UTC in the last 48 hours, averaging 0 players.

Server details

Which Rust build is The Shiddy running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on The Shiddy. The protocol must match before you can join, and Steam takes care of updating it.

Is The Shiddy reachable, and does it stay up?

The server is live at this moment: The Shiddy. Its reported uptime gives the last restart as roughly 4 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on The Shiddy good?

Server fps held at 108 on average across the last 48 hours, never dropping below 84. The entity count reached 116,350, covering buildings, deployables and all else in the world. Memory use reached as much as 5,235 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is The Shiddy hosted?

There is no region on record for The Shiddy; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.90.24:28015.

Joining the server

What is the way onto The Shiddy?

Enter client.connect 157.85.90.24:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.