A Shockbyte Rust Server
Offline 157.85.90.190:23896 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 8players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 SEP 2026Sun 27 Sep, 14:03 UTC32d ago |
5 | – | running | 3 |
26 SEP 2026Sat 26 Sep, 17:45 UTC33d ago |
9 | – | 0.8 days | 0 |
26 SEP 2026Sat 26 Sep, 01:08 UTC33d ago |
9 | – | 0.7 days | 1 |
24 SEP 2026Thu 24 Sep, 21:47 UTC34d ago |
8 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,900 and seed 3288. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp30 (Max players): 30 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on A Shockbyte Rust Server when wipe day comes?
The average peak across its recent wipes is 8 players. 0 hours into the latest wipe, the crowd reached its peak.
When does A Shockbyte Rust Server wipe?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 32 days 3 hours is when its current world was made.
Players and ranking
What position does A Shockbyte Rust Server hold among Rust servers?
Filed under rankings: #12,346 for A Shockbyte Rust Server on seven-day player hours, top 52% overall.
Is A Shockbyte Rust Server quiet or crowded?
At present A Shockbyte Rust Server is offline; its last sighting was 32 days 2 hours ago.
Operator and status
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 165217, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of A Shockbyte Rust Server?
As of now A Shockbyte Rust Server is offline, with its last appearance 32 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 24 September 2026.
Where in the world is A Shockbyte Rust Server hosted?
There is no region on record for A Shockbyte Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.90.190:23896.
Connecting
What is the way onto A Shockbyte Rust Server?
Two ways in. Type client.connect 157.85.90.190:23896 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp30
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.