Rust Server IndexCard catalogue of Rust servers

Holdings11,672 servers34,284 players85 fresh wipes

Call no.12909 Off the shelf · offline

MtnDrew's Shockbyte

Offline 157.85.90.18:21452 checked 44d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,909
no region published
Last wipeWiped5 SEP2026 · 53d 23h ago
53d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does MtnDrew's Shockbyte run?

No gather rate appears in the name MtnDrew's Shockbyte. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on MtnDrew's Shockbyte?

MtnDrew's Shockbyte runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry MtnDrew's Shockbyte?

These lists on Rust Server Index take MtnDrew's Shockbyte: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for MtnDrew's Shockbyte?

Filed under these tags, as published by MtnDrew's Shockbyte and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does MtnDrew's Shockbyte wipe?

MtnDrew's Shockbyte's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 53 days 23 hours is when its current world was made.

Population

Where does MtnDrew's Shockbyte sit in the rankings?

Filed under rankings: #12,909 for MtnDrew's Shockbyte on seven-day player hours, top – overall.

How many players are on MtnDrew's Shockbyte at the moment?

The last check found MtnDrew's Shockbyte offline, last seen 44 days 15 hours ago.

Operator and status

What Rust version is MtnDrew's Shockbyte on?

Rust network protocol 2633 and build 163794 on Linux is what you will find on MtnDrew's Shockbyte. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of MtnDrew's Shockbyte?

As of now MtnDrew's Shockbyte is offline, with its last appearance 44 days 15 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 14 September 2026.

Which region is MtnDrew's Shockbyte in?

No region is published by MtnDrew's Shockbyte. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.90.18:21452.

Joining the server

How can you connect to MtnDrew's Shockbyte?

Two ways in. Type client.connect 157.85.90.18:21452 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.