Rust Server IndexCard catalogue of Rust servers

Holdings11,865 servers103,410 players555 fresh wipes

Call no.15289 Off the shelf · offline

Madbyte's Rust Server

Offline 157.85.90.129:28015 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped2 OCT2026 · 26d 21h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 21:54 UTC26d ago
0 – running 0
18 SEP 2026Fri 18 Sep, 22:45 UTC40d ago
1 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Madbyte's Rust Server, which rules and settings apply?

No gather rate appears in the name Madbyte's Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Madbyte's Rust Server?

Madbyte's Rust Server runs a procedural map of size 3,500 with seed 2025505331, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Madbyte's Rust Server filed under?

Filed under these Rust Server Index lists is Madbyte's Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Madbyte's Rust Server?

The server's own tags are listed here, and the game's server browser reads them: Madbyte's Rust Server gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Madbyte's Rust Server?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.

How often is Madbyte's Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Madbyte's Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 21 hours.

Player counts

What position does Madbyte's Rust Server hold among Rust servers?

Filed under rankings: #15,289 for Madbyte's Rust Server on seven-day player hours, top 69% overall.

Is Madbyte's Rust Server quiet or crowded?

Filed under offline: Madbyte's Rust Server, last seen 5 days 7 hours ago. Filed under seven-day average: 0 players.

Server details

What version does Madbyte's Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Madbyte's Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Madbyte's Rust Server?

The server is down at this moment; the last sighting of Madbyte's Rust Server was 5 days 7 hours ago. It was up 61 of 168 hours across the last 7 full days, or 36% of the time. It was first recorded by Rust Server Index on 16 September 2026.

What is the location of Madbyte's Rust Server?

Madbyte's Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.90.129:28015.

Connecting

What is the way onto Madbyte's Rust Server?

Two ways in. Type client.connect 157.85.90.129:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.