[KR/JP] Shock - Solo/Duo/Trio 10/06
Offline 157.85.88.162:27188 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 15:01 UTC, in 3d 9h. Its weekly schedule tag · low confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- in 3d 9hMon 2 Nov, 15:01 UTC
- in 6d 13hThu 5 Nov, 19:00 UTCFW
- in 10d 9hMon 9 Nov, 15:01 UTC
- in 17d 9hMon 16 Nov, 15:01 UTC
- in 24d 9hMon 23 Nov, 15:01 UTC
- in 31d 9hMon 30 Nov, 15:01 UTC
- in 34d 13hThu 3 Dec, 19:00 UTCFW
- in 38d 9hMon 7 Dec, 15:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
5 OCT 2026Mon 5 Oct, 15:01 UTC24d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [KR/JP] Shock - Solo/Duo/Trio 10/06, which rules and settings apply?
You will find no gather rate in the name of [KR/JP] Shock - Solo/Duo/Trio 10/06. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on [KR/JP] Shock - Solo/Duo/Trio 10/06?
Generated by the game, the procedural map of [KR/JP] Shock - Solo/Duo/Trio 10/06 has size 3,500 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does [KR/JP] Shock - Solo/Duo/Trio 10/06 appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [KR/JP] Shock - Solo/Duo/Trio 10/06: Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags listed for [KR/JP] Shock - Solo/Duo/Trio 10/06?
These are the tags [KR/JP] Shock - Solo/Duo/Trio 10/06 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp130 (Max players): Player cap: 130; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at [KR/JP] Shock - Solo/Duo/Trio 10/06?
The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in.
Which wipe timetable does [KR/JP] Shock - Solo/Duo/Trio 10/06 follow?
The prediction follows its tag, because too few of [KR/JP] Shock - Solo/Duo/Trio 10/06's wipes are on record to confirm the schedule. Dated for Monday 2 November at 15:01 UTC: its next wipe. Its present world dates from 24 days 14 hours. A weekly wipe schedule is published in its tags.
Population
How is [KR/JP] Shock - Solo/Duo/Trio 10/06 ranked compared with the rest?
On player hours over seven days, [KR/JP] Shock - Solo/Duo/Trio 10/06 takes #14,619, within the top 65% of ranked servers.
What does the player count on [KR/JP] Shock - Solo/Duo/Trio 10/06 look like?
At present [KR/JP] Shock - Solo/Duo/Trio 10/06 is offline; its last sighting was 24 days 11 hours ago.
Operator and status
Which Rust build is [KR/JP] Shock - Solo/Duo/Trio 10/06 running?
Rust network protocol 2634 and build 166652, on Linux, is what [KR/JP] Shock - Solo/Duo/Trio 10/06 runs. The protocol must match before you can join, and Steam takes care of updating it.
Is [KR/JP] Shock - Solo/Duo/Trio 10/06 reachable, and does it stay up?
Last seen 24 days 11 hours ago, [KR/JP] Shock - Solo/Duo/Trio 10/06 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 5 October 2026.
Where in the world is [KR/JP] Shock - Solo/Duo/Trio 10/06 hosted?
The name of [KR/JP] Shock - Solo/Duo/Trio 10/06 points to Asia, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.88.162:27188.
How to join
How can you connect to [KR/JP] Shock - Solo/Duo/Trio 10/06?
Two ways in. Type client.connect 157.85.88.162:27188 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp130,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp130
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.