Rust Server IndexCard catalogue of Rust servers

Holdings11,909 servers102,314 players409 fresh wipes

Call no.15989 Off the shelf · offline

mKpwnz Private Server

Offline 157.85.87.224:25520 checked 25d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,989
top 71%
Last wipeWiped3 OCT2026 · 26d 1h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 15:01 UTC26d ago
1 – running 0
30 SEP 2026Wed 30 Sep, 07:52 UTC29d ago
0 – 3.3 days 0
29 SEP 2026Tue 29 Sep, 17:00 UTC30d ago
0 – 0.6 days 0
29 SEP 2026Tue 29 Sep, 05:59 UTC30d ago
0 – 0.5 days 0
27 SEP 2026Sun 27 Sep, 09:50 UTC32d ago
0 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does mKpwnz Private Server run?

You will find no gather rate in the name of mKpwnz Private Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on mKpwnz Private Server?

Generated by the game, the procedural map of mKpwnz Private Server has size 4,500 and seed 2075292162. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry mKpwnz Private Server?

These lists on Rust Server Index take mKpwnz Private Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for mKpwnz Private Server?

The server's own tags are listed here, and the game's server browser reads them: mKpwnz Private Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at mKpwnz Private Server?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

When does mKpwnz Private Server wipe?

mKpwnz Private Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 1 hours.

Player counts

Where does mKpwnz Private Server sit in the rankings?

Filed under rankings: #15,989 for mKpwnz Private Server on seven-day player hours, top 71% overall.

How many players are on mKpwnz Private Server at the moment?

Filed under offline: mKpwnz Private Server, last seen 25 days 7 hours ago.

Operator and status

What version does mKpwnz Private Server use?

Rust network protocol 2634 and build 166652, on Linux, is what mKpwnz Private Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of mKpwnz Private Server?

As of now mKpwnz Private Server is offline, with its last appearance 25 days 7 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 27 September 2026.

Which region is mKpwnz Private Server in?

There is no region on record for mKpwnz Private Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.87.224:25520.

How to join

What steps lead onto mKpwnz Private Server?

Enter client.connect 157.85.87.224:25520 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.