mKpwnz Private Server
Offline 157.85.87.224:25520 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 15:01 UTC26d ago |
1 | – | running | 0 |
30 SEP 2026Wed 30 Sep, 07:52 UTC29d ago |
0 | – | 3.3 days | 0 |
29 SEP 2026Tue 29 Sep, 17:00 UTC30d ago |
0 | – | 0.6 days | 0 |
29 SEP 2026Tue 29 Sep, 05:59 UTC30d ago |
0 | – | 0.5 days | 0 |
27 SEP 2026Sun 27 Sep, 09:50 UTC32d ago |
0 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does mKpwnz Private Server run?
You will find no gather rate in the name of mKpwnz Private Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on mKpwnz Private Server?
Generated by the game, the procedural map of mKpwnz Private Server has size 4,500 and seed 2075292162. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry mKpwnz Private Server?
These lists on Rust Server Index take mKpwnz Private Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for mKpwnz Private Server?
The server's own tags are listed here, and the game's server browser reads them: mKpwnz Private Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at mKpwnz Private Server?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.
When does mKpwnz Private Server wipe?
mKpwnz Private Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 1 hours.
Player counts
Where does mKpwnz Private Server sit in the rankings?
Filed under rankings: #15,989 for mKpwnz Private Server on seven-day player hours, top 71% overall.
How many players are on mKpwnz Private Server at the moment?
Filed under offline: mKpwnz Private Server, last seen 25 days 7 hours ago.
Operator and status
What version does mKpwnz Private Server use?
Rust network protocol 2634 and build 166652, on Linux, is what mKpwnz Private Server runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of mKpwnz Private Server?
As of now mKpwnz Private Server is offline, with its last appearance 25 days 7 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 27 September 2026.
Which region is mKpwnz Private Server in?
There is no region on record for mKpwnz Private Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.87.224:25520.
How to join
What steps lead onto mKpwnz Private Server?
Enter client.connect 157.85.87.224:25520 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.