Rust Server IndexCard catalogue of Rust servers

Holdings11,869 servers90,153 players374 fresh wipes

Call no.7232 On the shelf · online

IRAQI

Online 157.85.87.216:23419 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#7,232
top 32%
Last wipeWiped28 OCT2026 · 1d 6h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.511.5208:0014:0020:0002:0007:0013:00Wiped Wed 28 Oct, 08:31 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020008:0014:0020:0002:0007:0013:00Wiped Wed 28 Oct, 08:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 08:31 UTC1d ago
– – running 0
24 OCT 2026Sat 24 Oct, 08:35 UTC5d ago
2 halved by day 2 4 days 0
23 OCT 2026Fri 23 Oct, 18:45 UTC5d ago
2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
186/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
134/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
179/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
91/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
284/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average
236/ 700
Reference desk

Quick answers

From the figures on this page.

Map and rules

On IRAQI, which rules and settings apply?

The name of IRAQI does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on IRAQI?

Generated by the game, the procedural map of IRAQI has size 3,500 and seed 1862422565. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry IRAQI?

The Rust Server Index lists that include IRAQI are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for IRAQI?

These are the tags IRAQI publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on IRAQI?

The average peak across its recent wipes is 2 players. 8 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.

How often is IRAQI wiped, and on what schedule?

There is no next wipe to predict for IRAQI, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 30 hours.

Players and ranking

Where does IRAQI sit in the rankings?

On player hours over seven days, IRAQI takes #7,232, within the top 32% of ranked servers.

Is IRAQI quiet or crowded?

IRAQI is currently showing 0 players on 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.

Server details

What version does IRAQI use?

Rust network protocol 2635 and build 168909, on Linux, is what IRAQI runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of IRAQI?

You will find IRAQI online as of now. About 27 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 5 full days came to 60%, 72 hours out of 120. On 23 October 2026 it was first seen by Rust Server Index.

Is the performance on IRAQI good?

Averaged over the last 48 hours, server fps was 111, with a low of 88. Buildings, deployables and everything else in the world came to as many as 69,085 entities. Memory use reached as much as 4,213 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is IRAQI hosted?

IRAQI gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.87.216:23419.

Connecting

What is the way onto IRAQI?

Two ways in. Type client.connect 157.85.87.216:23419 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.