DRIFT 2X EU | Coming Soon | Private Playtesting
Online EU 157.85.87.201:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 17:49 UTC, in 15h. Its weekly schedule tag · low confidence
- usual gap
- 1.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 67%else halves by day 3
Coming wipes
- in 15hWed 28 Oct, 17:49 UTC
- in 7d 15hWed 4 Nov, 17:49 UTC
- in 8d 16hThu 5 Nov, 19:00 UTCFW
- in 14d 15hWed 11 Nov, 17:49 UTC
- in 21d 15hWed 18 Nov, 17:49 UTC
- in 28d 15hWed 25 Nov, 17:49 UTC
- in 35d 15hWed 2 Dec, 17:49 UTC
- in 36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
14 OCT 2026Wed 14 Oct, 17:49 UTC13d ago |
8 | – | running | 2 |
7 OCT 2026Wed 7 Oct, 19:28 UTC20d ago |
10 | halved by day 3 | 6.9 days | 1 |
5 OCT 2026Mon 5 Oct, 15:54 UTC22d ago |
9 | held half | 2.1 days | 1 |
4 OCT 2026Sun 4 Oct, 11:53 UTC23d ago |
11 | – | 1.2 days | 1 |
1 OCT 2026Thu 1 Oct, 15:10 UTC26d ago |
8 | held half | 2.9 days | 0 |
1 OCT 2026Thu 1 Oct, 00:48 UTC27d ago |
8 | – | 0.6 days | 2 |
29 SEP 2026Tue 29 Sep, 17:11 UTC28d ago |
8 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On DRIFT 2X EU | Coming Soon | Private Playtesting, which rules and settings apply?
DRIFT 2X EU | Coming Soon | Private Playtesting sets gather at 2x, as its name shows. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on DRIFT 2X EU | Coming Soon | Private Playtesting?
Generated by the game, the procedural map of DRIFT 2X EU | Coming Soon | Private Playtesting has size 3,500 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry DRIFT 2X EU | Coming Soon | Private Playtesting?
These lists on Rust Server Index take DRIFT 2X EU | Coming Soon | Private Playtesting: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which tags are attached to DRIFT 2X EU | Coming Soon | Private Playtesting, and what do they stand for?
These are the tags DRIFT 2X EU | Coming Soon | Private Playtesting publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on DRIFT 2X EU | Coming Soon | Private Playtesting?
At their busiest, its recent wipes drew 9 players on average. 5 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 67% of its recent wipes. In the other cases, numbers dropped below half by day 3.
Which wipe timetable does DRIFT 2X EU | Coming Soon | Private Playtesting follow?
Too few wipes of DRIFT 2X EU | Coming Soon | Private Playtesting are recorded to confirm its schedule, so the tag sets the prediction. On Wednesday 28 October at 17:49 UTC the next wipe is due. Its present world dates from 13 days 8 hours. A weekly wipe schedule is published in its tags.
Players and ranking
How is DRIFT 2X EU | Coming Soon | Private Playtesting ranked compared with the rest?
The seven-day player-hours ranking places DRIFT 2X EU | Coming Soon | Private Playtesting at #14,879 and #2,534 in Europe, among the top 67% of ranked servers.
How many players are on DRIFT 2X EU | Coming Soon | Private Playtesting at the moment?
The live count for DRIFT 2X EU | Coming Soon | Private Playtesting stands at 0 players, out of 75 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.
Operator and status
What Rust version is DRIFT 2X EU | Coming Soon | Private Playtesting on?
Rust network protocol 2634 and build 167781 on Linux is what you will find on DRIFT 2X EU | Coming Soon | Private Playtesting. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is DRIFT 2X EU | Coming Soon | Private Playtesting, and is it online now?
The server is live at this moment: DRIFT 2X EU | Coming Soon | Private Playtesting. The uptime it reports puts the last restart at about 6 days 5 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 29 September 2026 it was first seen by Rust Server Index.
Is the performance on DRIFT 2X EU | Coming Soon | Private Playtesting good?
Averaged over the last 48 hours, server fps was 231, with a low of 170. Buildings, deployables and everything else in the world came to as many as 23,482 entities. The peak memory figure stood at 4,223 MB. What players feel as lag is low fps together with a rising entity count.
Which region is DRIFT 2X EU | Coming Soon | Private Playtesting in?
Filed under Europe by its own listing, DRIFT 2X EU | Coming Soon | Private Playtesting carries the EU tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.87.201:28015.
How to join
How can you connect to DRIFT 2X EU | Coming Soon | Private Playtesting?
Enter client.connect 157.85.87.201:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://driftrust.com is where its website lives.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
