A Shockbyte Rust Server
Online 157.85.87.173:21372 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 20:43 UTC2d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,500 and seed 1141932086. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on A Shockbyte Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at A Shockbyte Rust Server?
The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in.
When does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 3 hours is when its current world was made.
Player counts
What position does A Shockbyte Rust Server hold among Rust servers?
The seven-day player-hours ranking places A Shockbyte Rust Server at #7,684, among the top 35% of ranked servers.
What does the player count on A Shockbyte Rust Server look like?
A Shockbyte Rust Server is currently showing 0 players on 5 slots. Filed under seven-day figures: an average of 2 players and a peak of 2. The busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.
Server details
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 1 hours ago. It was up 2 of 24 hours in the last 1 full day, or 8% of the time. The earliest sighting at Rust Server Index is 26 October 2026.
How well does A Shockbyte Rust Server perform?
Server fps held at 240 on average across the last 48 hours, never dropping below 240. The entity count reached 7,657, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,965 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is A Shockbyte Rust Server hosted?
A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.87.173:21372.
Joining the server
What steps lead onto A Shockbyte Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 157.85.87.173:21372. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.