A Shockbyte Rust Server
Online 157.85.87.159:29229 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 10:45 UTC10d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on A Shockbyte Rust Server?
Size 3,000, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at A Shockbyte Rust Server?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.
How often is A Shockbyte Rust Server wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 15 hours is when its current world was made.
Population
How is A Shockbyte Rust Server ranked compared with the rest?
The seven-day player-hours ranking places A Shockbyte Rust Server at #14,525, among the top 65% of ranked servers.
Is A Shockbyte Rust Server quiet or crowded?
Filed under live counts: A Shockbyte Rust Server, 0 players on 1 slots at present. Averaged across seven days: 0 players, peaking at 1.
Operator and status
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 167781 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.
Is A Shockbyte Rust Server reachable, and does it stay up?
The server is live at this moment: A Shockbyte Rust Server. The uptime it reports puts the last restart at about 29 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 18 October 2026.
What is performance like on A Shockbyte Rust Server?
The last 48 hours give an average of 174 server fps and a floor of 135. The entity count reached 48,873, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,219 MB. What players feel as lag is low fps together with a rising entity count.
Which region is A Shockbyte Rust Server in?
There is no region on record for A Shockbyte Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.87.159:29229.
Connecting
What is the way onto A Shockbyte Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 157.85.87.159:29229. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.