Rust Server IndexCard catalogue of Rust servers

Holdings11,814 servers72,000 players206 fresh wipes

Call no.13681 On the shelf · online

TwoStepRusty

Online 157.85.87.138:24497 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#13,681
top 62%
Last wipeWiped27 OCT2026 · 2d 7h ago
2d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.8 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Tue 27 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 05:26 UTC2d ago
1 – running 0
13 OCT 2026Tue 13 Oct, 10:51 UTC16d ago
2 halved by day 2 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On TwoStepRusty, which rules and settings apply?

No gather rate appears in the name TwoStepRusty. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on TwoStepRusty?

TwoStepRusty runs a procedural map of size 2,500 with seed 836222774, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does TwoStepRusty appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is TwoStepRusty: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for TwoStepRusty?

These are the tags TwoStepRusty publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on TwoStepRusty when wipe day comes?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.

Which wipe timetable does TwoStepRusty follow?

Its rhythm is not yet clear, since the record holds too few of TwoStepRusty's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 7 hours.

Player counts

What position does TwoStepRusty hold among Rust servers?

On player hours over seven days, TwoStepRusty takes #13,681, within the top 62% of ranked servers.

What does the player count on TwoStepRusty look like?

The live count for TwoStepRusty stands at 0 players, out of 40 slots. Averaged across seven days: 0 players, peaking at 1.

Server facts

What version does TwoStepRusty use?

Rust network protocol 2635 and build 167781, on Linux, is what TwoStepRusty runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of TwoStepRusty?

Right now TwoStepRusty is up and running. Its reported uptime gives the last restart as roughly 2 days 5 hours ago. Of the last 7 full days, 108 of 168 hours were up, 64% of the time. It was first recorded by Rust Server Index on 12 October 2026.

Is the performance on TwoStepRusty good?

Server fps held at 195 on average across the last 48 hours, never dropping below 139. The entity count reached 29,911, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,349 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of TwoStepRusty?

TwoStepRusty gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.87.138:24497.

Joining the server

What is the way onto TwoStepRusty?

Two ways in. Type client.connect 157.85.87.138:24497 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.