Rust Server IndexCard catalogue of Rust servers

Holdings11,619 servers41,711 players92 fresh wipes

Call no.15643 Off the shelf · offline

A Shockbyte Rust Server

Offline 157.85.87.12:20175 checked 33d ago

Subjects 1. modded2. oxide
Players now
0/ 35
0% full
7-day average
0
peak –
Rank
#15,643
top 70%
Last wipeWiped22 SEP2026 · 35d 14h ago
35d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 SEP 2026Tue 22 Sep, 17:06 UTC35d ago
2 – running 1
22 SEP 2026Tue 22 Sep, 10:36 UTC35d ago
2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp35 (Max players): The queue ceiling sits at 35; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak.

How often is A Shockbyte Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 days 14 hours is when its current world was made.

Players and ranking

Where does A Shockbyte Rust Server sit in the rankings?

On player hours over seven days, A Shockbyte Rust Server takes #15,643, within the top 70% of ranked servers.

What does the player count on A Shockbyte Rust Server look like?

The last check found A Shockbyte Rust Server offline, last seen 33 days 12 hours ago.

Operator and status

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

Is A Shockbyte Rust Server reachable, and does it stay up?

Last seen 33 days 12 hours ago, A Shockbyte Rust Server is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 22 September 2026.

Where in the world is A Shockbyte Rust Server hosted?

A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.87.12:20175.

How to join

How can you connect to A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.87.12:20175. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp35,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp35
Max players The queue ceiling sits at 35.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.