Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers37,516 players66 fresh wipes

Call no.15478 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.119:29330 checked 39d ago

Subjects 1. modded2. oxide
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipeWiped3 SEP2026 · 54d 12h ago
54d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte x Discord Production Rust Server?

Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 1,500 and seed 50000. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

These lists on Rust Server Index take A Shockbyte x Discord Production Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): The queue ceiling sits at 125; ts8 (Group limit): Teams cap at 8, the default setting; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs162434 (Build): Build on file: 162434; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 54 days 12 hours is when its current world was made.

Player counts

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #15,478, among the top 70% of ranked servers.

What does the player count on A Shockbyte x Discord Production Rust Server look like?

Filed under offline: A Shockbyte x Discord Production Rust Server, last seen 39 days 12 hours ago.

Server details

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2632 and build 162434, on Linux, is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol; Steam handles the update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

As of now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 39 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.87.119:29330.

Joining the server

What is the way onto A Shockbyte x Discord Production Rust Server?

Two ways in. Type client.connect 157.85.87.119:29330 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players The queue ceiling sits at 125.
ts8
Group limit Teams cap at 8, the default setting.
v2632
Protocol The protocol is 2632; older or newer clients cannot join.
cs162434
Build Build on file: 162434.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.