Rust Server IndexCard catalogue of Rust servers

Holdings11,646 servers40,469 players89 fresh wipes

Call no.15471 Off the shelf · offline

A Shockbyte Rust Server

Offline 157.85.86.90:21043 checked 40d ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,471
top 71%
Last wipeWiped17 AUG2026 · 71d 3h ago
71d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On A Shockbyte Rust Server, which rules and settings apply?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte Rust Server?

A procedural map, generated by the game, is what A Shockbyte Rust Server runs.

Tags

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): Player cap: 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2632 (Protocol): Your client must run protocol 2632 to connect; cs160953 (Build): It runs build 160953; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does A Shockbyte Rust Server follow?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 71 days 3 hours.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Filed under rankings: #15,471 for A Shockbyte Rust Server on seven-day player hours, top 71% overall.

What does the player count on A Shockbyte Rust Server look like?

At present A Shockbyte Rust Server is offline; its last sighting was 40 days 21 hours ago.

Operator and status

What version does A Shockbyte Rust Server use?

Rust network protocol 2632 and build 160953 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.

Is A Shockbyte Rust Server reachable, and does it stay up?

Last seen 40 days 21 hours ago, A Shockbyte Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is A Shockbyte Rust Server in?

There is no region on record for A Shockbyte Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.86.90:21043.

Connecting

What steps lead onto A Shockbyte Rust Server?

Two ways in. Type client.connect 157.85.86.90:21043 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2632,gmrust,cs160953,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players Player cap: 20.
ts8
Group limit The team limit is 8, as in the standard game.
v2632
Protocol Your client must run protocol 2632 to connect.
cs160953
Build It runs build 160953.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.