Rust Server IndexCard catalogue of Rust servers

Holdings11,630 servers46,342 players93 fresh wipes

Call no.6380 On the shelf · online

Matthew's Rust Server

Online 157.85.86.77:20544 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
2
peak 3
Rank
#6,380
top 29%
Last wipeWiped27 OCT2026 · 13h ago
13h ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123419:0021:0000:0002:0005:0007:00Wiped Tue 27 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040019:0021:0000:0002:0005:0007:00Wiped Tue 27 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 19:33 UTC13h ago
– – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Matthew's Rust Server, which rules and settings apply?

No gather rate appears in the name Matthew's Rust Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Matthew's Rust Server?

Generated by the game, the procedural map of Matthew's Rust Server has size 3,000 and seed 69420. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Matthew's Rust Server filed under?

The Rust Server Index lists that include Matthew's Rust Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for Matthew's Rust Server?

These are the tags Matthew's Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does Matthew's Rust Server wipe?

Matthew's Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 13 hours.

Player counts

How is Matthew's Rust Server ranked compared with the rest?

Filed under rankings: #6,380 for Matthew's Rust Server on seven-day player hours, top 29% overall.

Is Matthew's Rust Server quiet or crowded?

The live count for Matthew's Rust Server stands at 0 players, out of 40 slots. Averaged across seven days: 2 players, peaking at 3. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 3 players.

Server facts

Which Rust build is Matthew's Rust Server running?

Rust network protocol 2635 and build 168909, on Linux, is what Matthew's Rust Server runs. To join you need the same protocol; Steam handles the update.

How reliable is Matthew's Rust Server, and is it online now?

Right now Matthew's Rust Server is up and running. About 12 minutes ago, by its own uptime figure, is when it last restarted. It was first recorded by Rust Server Index on 27 October 2026.

Is the performance on Matthew's Rust Server good?

The last 48 hours give an average of 168 server fps and a floor of 129. Buildings, deployables and everything else in the world came to as many as 48,840 entities. Memory use reached as much as 3,153 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Matthew's Rust Server hosted?

Matthew's Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.86.77:20544.

Connecting

What is the way onto Matthew's Rust Server?

Enter client.connect 157.85.86.77:20544 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.