Rust Server IndexCard catalogue of Rust servers

Holdings11,595 servers34,643 players63 fresh wipes

Call no.9093 On the shelf · online

myserver1

Online 157.85.86.75:23974 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak 2
Rank
#9,093
top 41%
Last wipeWiped1 OCT2026 · 26d 8h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:40 UTC FW26d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 01:31 UTC27d ago
2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On myserver1, which rules and settings apply?

You will find no gather rate in the name of myserver1. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on myserver1?

myserver1 runs a procedural map of size 4,000 with seed 1374978814, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is myserver1 filed under?

These lists on Rust Server Index take myserver1: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for myserver1?

Filed under these tags, as published by myserver1 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on myserver1?

Its recent wipes averaged 2 players at peak. 2 hours into the latest wipe, the crowd reached its peak.

When does myserver1 wipe?

Its rhythm is not yet clear, since the record holds too few of myserver1's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 8 hours is when its current world was made.

Population

How is myserver1 ranked compared with the rest?

On player hours over seven days, myserver1 takes #9,093, within the top 41% of ranked servers.

How many players are on myserver1 at the moment?

The live count for myserver1 stands at 0 players, out of 4 slots. Filed under seven-day figures: an average of 0 players and a peak of 2.

Server details

What Rust version is myserver1 on?

Rust network protocol 2635 and build 167781, on Linux, is what myserver1 runs. To join you need the same protocol; Steam handles the update.

Is myserver1 reachable, and does it stay up?

Right now myserver1 is up and running. The uptime it reports puts the last restart at about 4 days 8 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on myserver1?

Averaged over the last 48 hours, server fps was 106, with a low of 84. Buildings, deployables and everything else in the world came to as many as 90,326 entities. The peak memory figure stood at 5,772 MB. What players feel as lag is low fps together with a rising entity count.

Which region is myserver1 in?

There is no region on record for myserver1; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.86.75:23974.

Joining the server

How can you connect to myserver1?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.86.75:23974. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.