Rust Server IndexCard catalogue of Rust servers

Holdings11,679 servers48,756 players127 fresh wipes

Call no.5534 On the shelf · online

The BushWacksSwamp

Online 157.85.86.231:28015 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#5,534
top 25%
Last wipeWiped1 OCT2026 · 26d 2h ago
26d ago · no schedule published
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 8d 17hThu 5 Nov, 19:00 UTCFW
  2. in 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 22:32 UTC FW26d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on The BushWacksSwamp?

No gather rate appears in the name The BushWacksSwamp. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on The BushWacksSwamp?

The BushWacksSwamp runs a procedural map of size 4,250 with seed 1427009932, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is The BushWacksSwamp filed under?

The Rust Server Index lists that include The BushWacksSwamp are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to The BushWacksSwamp, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: The BushWacksSwamp gives gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): Player cap: 20; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on The BushWacksSwamp?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does The BushWacksSwamp follow?

One wipe a month is all The BushWacksSwamp runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 26 days 2 hours.

Players and ranking

How is The BushWacksSwamp ranked compared with the rest?

Filed under rankings: #5,534 for The BushWacksSwamp on seven-day player hours, top 25% overall.

How many players are on The BushWacksSwamp at the moment?

The live count for The BushWacksSwamp stands at 0 players, out of 20 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 22:00 UTC drew the highest average: 1 players.

Operator and status

What version does The BushWacksSwamp use?

Rust network protocol 2635 and build 168909, on Linux, is what The BushWacksSwamp runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of The BushWacksSwamp?

You will find The BushWacksSwamp online as of now. Its reported uptime gives the last restart as roughly 31 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on The BushWacksSwamp good?

Server fps held at 94 on average across the last 48 hours, never dropping below 75. Buildings, deployables and everything else in the world came to as many as 109,724 entities. The peak memory figure stood at 5,579 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is The BushWacksSwamp hosted?

The BushWacksSwamp gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.86.231:28015.

How to join

How can you connect to The BushWacksSwamp?

Two ways in. Type client.connect 157.85.86.231:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players Player cap: 20.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.