Rust Server IndexCard catalogue of Rust servers

Holdings11,647 servers49,596 players108 fresh wipes

Call no.15156 Off the shelf · offline

A Shockbyte Rust Server

Offline 157.85.86.206:22366 checked 13d ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,156
top 70%
Last wipeWiped5 OCT2026 · 22d 23h ago
22d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 6.5

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 10:11 UTC22d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 21:04 UTC FW26d ago
1 halved by day 1 3.5 days 0
18 SEP 2026Fri 18 Sep, 05:32 UTC40d ago
1 halved by day 12 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte Rust Server, which rules and settings apply?

The name of A Shockbyte Rust Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

Size 4,500, seed 683744944: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 6.5 the crowd had fallen below half when it didn't hold.

When does A Shockbyte Rust Server wipe?

There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 22 days 23 hours.

Player counts

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours over seven days, A Shockbyte Rust Server takes #15,156, within the top 70% of ranked servers.

What does the player count on A Shockbyte Rust Server look like?

At present A Shockbyte Rust Server is offline; its last sighting was 13 days 4 hours ago.

Server facts

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is A Shockbyte Rust Server, and is it online now?

As of now A Shockbyte Rust Server is offline, with its last appearance 13 days 4 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 15 September 2026.

Where in the world is A Shockbyte Rust Server hosted?

A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.86.206:22366.

How to join

What is the way onto A Shockbyte Rust Server?

Enter client.connect 157.85.86.206:22366 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players 40 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.