A Shockbyte Rust Server
Offline 157.85.85.56:29795 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.5 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 0%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
9 OCT 2026Fri 9 Oct, 18:58 UTC19d ago |
5 | – | running | 0 |
2 OCT 2026Fri 2 Oct, 13:23 UTC26d ago |
5 | halved by day 2 | 7.2 days | 0 |
26 SEP 2026Sat 26 Sep, 19:09 UTC32d ago |
4 | halved by day 1 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On A Shockbyte Rust Server, which rules and settings apply?
The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 2,100 and seed 1575578214. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp12 (Max players): Player cap: 12; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 5 players on average. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.5.
Which wipe timetable does A Shockbyte Rust Server follow?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 6 hours is when its current world was made.
Players and ranking
Where does A Shockbyte Rust Server sit in the rankings?
On player hours over seven days, A Shockbyte Rust Server takes #15,349, within the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
Filed under offline: A Shockbyte Rust Server, last seen 44 hours ago. Averaged over the last seven days, the count is 0 players.
Server facts
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.
Is A Shockbyte Rust Server reachable, and does it stay up?
As of now A Shockbyte Rust Server is offline, with its last appearance 44 hours ago. Its reported uptime gives the last restart as roughly 18 hours ago. It was up 125 of 168 hours across the last 7 full days, or 74% of the time. The earliest sighting at Rust Server Index is 26 September 2026.
Is the performance on A Shockbyte Rust Server good?
Server fps held at 225 on average across the last 48 hours, never dropping below 222. Buildings, deployables and everything else in the world came to as many as 18,677 entities. The peak memory figure stood at 2,802 MB. A climbing entity count and low fps are felt by players as lag.
Which region is A Shockbyte Rust Server in?
There is no region on record for A Shockbyte Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.85.56:29795.
How to join
What is the way onto A Shockbyte Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 157.85.85.56:29795. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://rustmaps.com/map/2100_1575578214.
Server tags
What each one means.
Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp12
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.