A Shockbyte Rust Server
Online 157.85.85.48:22292 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 19.5 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 9
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 19:40 UTC6d ago |
0 | – | running | 0 |
2 OCT 2026Fri 2 Oct, 08:02 UTC25d ago |
2 | halved by day 9 | 19.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On A Shockbyte Rust Server, which rules and settings apply?
The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on A Shockbyte Rust Server?
Size 3,500, seed 1328391659: the game generates the procedural map on A Shockbyte Rust Server. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): The queue ceiling sits at 75; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on A Shockbyte Rust Server when wipe day comes?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 9 the crowd had fallen below half when it didn't hold.
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 9 hours.
Players and ranking
What position does A Shockbyte Rust Server hold among Rust servers?
On player hours over seven days, A Shockbyte Rust Server takes #8,389, within the top 38% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
A Shockbyte Rust Server is currently showing 0 players on 75 slots. Filed under seven-day figures: an average of 0 players and a peak of 3.
Server details
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 167781, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.
Is A Shockbyte Rust Server reachable, and does it stay up?
The server is live at this moment: A Shockbyte Rust Server. About 3 days 8 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 27 September 2026.
What is performance like on A Shockbyte Rust Server?
The last 48 hours give an average of 115 server fps and a floor of 88. The entity count reached 68,986, covering buildings, deployables and all else in the world. The peak memory figure stood at 5,519 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is A Shockbyte Rust Server in?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.85.48:22292.
How to join
How can you connect to A Shockbyte Rust Server?
Two ways in. Type client.connect 157.85.85.48:22292 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.