Rust Server IndexCard catalogue of Rust servers

Holdings11,808 servers76,491 players114 fresh wipes

Call no.3372 On the shelf · online

A Shockbyte x Discord Production Rust Server

Online 157.85.85.36:25545 checked 10m ago

Subjects 1. modded2. oxide
Players now
10/ 125
8% full
7-day average
5
peak 9
Rank
#3,372
top 15%
Last wipeWiped27 OCT2026 · 1d 3h ago
1d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
02.557.51017:0022:0003:0008:0013:0019:00Wiped Tue 27 Oct, 17:17 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020017:0022:0003:0008:0013:0019:00Wiped Tue 27 Oct, 17:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
116/ 500
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
131/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
134/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
105/ 700
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
35/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
30/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte x Discord Production Rust Server?

Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 4,500 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Shockbyte x Discord Production Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 10.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

Filed under these tags, as published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): The queue ceiling sits at 125; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is A Shockbyte x Discord Production Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte x Discord Production Rust Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 27 hours.

Players and ranking

How is A Shockbyte x Discord Production Rust Server ranked compared with the rest?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #3,372, among the top 15% of ranked servers.

What does the player count on A Shockbyte x Discord Production Rust Server look like?

Filed under live counts: A Shockbyte x Discord Production Rust Server, 10 players on 125 slots at present. Averaged across seven days: 5 players, peaking at 9. The busiest point in the last 48 hours was 23:00 UTC, averaging 8 players.

Operator and status

What version does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?

You will find A Shockbyte x Discord Production Rust Server online as of now. The uptime it reports puts the last restart at about 7 hours ago. It was first recorded by Rust Server Index on 27 October 2026.

What is performance like on A Shockbyte x Discord Production Rust Server?

Server fps held at 88 on average across the last 48 hours, never dropping below 74. Buildings, deployables and everything else in the world came to as many as 120,836 entities. Memory use reached as much as 5,134 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.85.36:25545.

Connecting

What steps lead onto A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.85.36:25545. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players The queue ceiling sits at 125.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.