Rust Server IndexCard catalogue of Rust servers

Holdings11,597 servers34,587 players60 fresh wipes

Call no.12059 On the shelf · online

A Shockbyte x Discord Production Rust Server

Online 157.85.85.233:20000 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 125
0% full
7-day average
0
peak 1
Rank
#12,059
top 54%
Last wipeWiped21 OCT2026 · 6d 9h ago
6d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 19:02 UTC6d ago
0 – running 1
20 OCT 2026Tue 20 Oct, 23:43 UTC7d ago
1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Shockbyte x Discord Production Rust Server?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

These lists on Rust Server Index take A Shockbyte x Discord Production Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on A Shockbyte x Discord Production Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): Player cap: 125; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on A Shockbyte x Discord Production Rust Server?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

When does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 9 hours is when its current world was made.

Players and ranking

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

Filed under rankings: #12,059 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 54% overall.

How many players are on A Shockbyte x Discord Production Rust Server at the moment?

Filed under live counts: A Shockbyte x Discord Production Rust Server, 0 players on 125 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server details

What version does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte x Discord Production Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of A Shockbyte x Discord Production Rust Server?

Right now A Shockbyte x Discord Production Rust Server is up and running. About 40 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 30 September 2026 it was first seen by Rust Server Index.

What is performance like on A Shockbyte x Discord Production Rust Server?

Server fps held at 113 on average across the last 48 hours, never dropping below 93. Buildings, deployables and everything else in the world came to as many as 68,021 entities. The peak memory figure stood at 4,461 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

There is no region on record for A Shockbyte x Discord Production Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.85.233:20000.

Connecting

What steps lead onto A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.85.233:20000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players Player cap: 125.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.