A Shockbyte x Discord Production Rust Server
Online 157.85.85.118:20041 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
4 OCT 2026Sun 4 Oct, 11:56 UTC25d ago |
3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On A Shockbyte x Discord Production Rust Server, which rules and settings apply?
No gather rate appears in the name A Shockbyte x Discord Production Rust Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on A Shockbyte x Discord Production Rust Server?
Size 2,270, seed 1586544950: the game generates the procedural map on A Shockbyte x Discord Production Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include A Shockbyte x Discord Production Rust Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on A Shockbyte x Discord Production Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes drew 3 players on average. 1 hours into the latest wipe, the crowd reached its peak.
When does A Shockbyte x Discord Production Rust Server wipe?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte x Discord Production Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 12 hours is when its current world was made.
Player counts
How is A Shockbyte x Discord Production Rust Server ranked compared with the rest?
Filed under rankings: #15,269 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 69% overall.
Is A Shockbyte x Discord Production Rust Server quiet or crowded?
A Shockbyte x Discord Production Rust Server is currently showing 0 players on 20 slots. Filed under seven-day average: 0 players.
Server details
What version does A Shockbyte x Discord Production Rust Server use?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol; Steam handles the update.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
You will find A Shockbyte x Discord Production Rust Server online as of now. Its reported uptime gives the last restart as roughly 3 days 13 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 4 October 2026.
Is the performance on A Shockbyte x Discord Production Rust Server good?
Averaged over the last 48 hours, server fps was 224, with a low of 192. The entity count reached 24,234, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,161 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is A Shockbyte x Discord Production Rust Server hosted?
A Shockbyte x Discord Production Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.85.118:20041.
How to join
What is the way onto A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.85.118:20041 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
