Rust for down syndromes
Online 157.85.85.105:24659 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.9 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
10 OCT 2026Sat 10 Oct, 11:24 UTC19d ago |
3 | – | running | 0 |
4 OCT 2026Sun 4 Oct, 14:46 UTC25d ago |
4 | halved by day 1 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Rust for down syndromes run?
You will find no gather rate in the name of Rust for down syndromes. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Rust for down syndromes?
Size 2,000, seed 6738: the game generates the procedural map on Rust for down syndromes. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is Rust for down syndromes filed under?
These lists on Rust Server Index take Rust for down syndromes: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Rust for down syndromes?
The server's own tags are listed here, and the game's server browser reads them: Rust for down syndromes gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at Rust for down syndromes?
The average peak across its recent wipes is 4 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
When does Rust for down syndromes wipe?
Rust for down syndromes's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 7 hours is when its current world was made.
Player counts
Where does Rust for down syndromes sit in the rankings?
Filed under rankings: #15,310 for Rust for down syndromes on seven-day player hours, top 69% overall.
What does the player count on Rust for down syndromes look like?
The live count for Rust for down syndromes stands at 0 players, out of 40 slots. Filed under seven-day average: 0 players.
Server facts
Which Rust build is Rust for down syndromes running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust for down syndromes. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Rust for down syndromes, and is it online now?
The server is live at this moment: Rust for down syndromes. Its reported uptime gives the last restart as roughly 4 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 3 October 2026.
What is performance like on Rust for down syndromes?
The last 48 hours give an average of 236 server fps and a floor of 218. The entity count reached 15,093, covering buildings, deployables and all else in the world. Up to 2,972 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is Rust for down syndromes hosted?
No region is published by Rust for down syndromes. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.85.105:24659.
How to join
How can you connect to Rust for down syndromes?
If you would rather use the console, press F1 in Rust and enter client.connect 157.85.85.105:24659. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.