Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers41,406 players84 fresh wipes

Call no.13092 Off the shelf · offline

BuildLab

Offline 157.173.25.162:47831 checked 6d ago

Subjects 1. modded2. oxide
Players now
1/ 4
25% full
7-day average
1
peak 1
Rank
#13,092
top 59%
Last wipeWiped21 OCT2026 · 7d 11h ago
7d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 64/ 999
NA 69/ 999
OC 96/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
1/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
22/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does BuildLab run?

You will find no gather rate in the name of BuildLab. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on BuildLab?

Generated by the game, the map is procedural on BuildLab.

Tags and filters

Where does BuildLab appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take BuildLab: Modded Rust servers, filed by play style and Build and creative servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for BuildLab?

These are the tags BuildLab publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): Player cap: 4; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does BuildLab wipe?

BuildLab's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days 11 hours is when its current world was made.

Players and ranking

What position does BuildLab hold among Rust servers?

On player hours over seven days, BuildLab takes #13,092, within the top 59% of ranked servers.

What does the player count on BuildLab look like?

At present BuildLab is offline; its last sighting was 6 days 15 hours ago. Averaged across seven days: 1 players, peaking at 1.

Server details

What version does BuildLab use?

Rust network protocol 2634 and build 167398 on Windows is what you will find on BuildLab. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is BuildLab, and is it online now?

Last seen 6 days 15 hours ago, BuildLab is offline right now. Uptime for the last 6 full days came to 0%, 0 hours out of 144. It was first recorded by Rust Server Index on 22 October 2026.

Which region is BuildLab in?

BuildLab gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.173.25.162:47831.

How to join

How can you connect to BuildLab?

Two ways in. Type client.connect 157.173.25.162:47831 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players Player cap: 4.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.