Rust Server IndexCard catalogue of Rust servers

Holdings11,873 servers96,161 players387 fresh wipes

Call no.13711 Off the shelf · offline

Eternal Nexus

Offline 156.57.30.113:28015 checked 21d ago

Subjects 1. modded2. oxide
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#13,711
top 62%
Last wipeWiped6 OCT2026 · 22d 23h ago
22d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 16:22 UTC22d ago
1 – running 1
5 OCT 2026Mon 5 Oct, 17:32 UTC23d ago
2 – 1 days 1
23 SEP 2026Wed 23 Sep, 13:43 UTC36d ago
1 – 12.2 days 0
22 SEP 2026Tue 22 Sep, 18:29 UTC36d ago
1 – 0.8 days 1
21 SEP 2026Mon 21 Sep, 15:52 UTC38d ago
1 – 1.1 days 1
20 SEP 2026Sun 20 Sep, 19:57 UTC38d ago
1 – 0.8 days 1
20 SEP 2026Sun 20 Sep, 12:13 UTC39d ago
1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
166/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
185/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
81/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
258/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
349/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Eternal Nexus, which rules and settings apply?

You will find no gather rate in the name of Eternal Nexus. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Eternal Nexus?

Eternal Nexus runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Eternal Nexus filed under?

Filed under these Rust Server Index lists is Eternal Nexus: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Eternal Nexus?

The server's own tags are listed here, and the game's server browser reads them: Eternal Nexus gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on Eternal Nexus when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does Eternal Nexus wipe?

Eternal Nexus wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 23 hours is when its current world was made.

Players and ranking

How is Eternal Nexus ranked compared with the rest?

Filed under rankings: #13,711 for Eternal Nexus on seven-day player hours, top 62% overall.

Is Eternal Nexus quiet or crowded?

At present Eternal Nexus is offline; its last sighting was 21 days 15 hours ago.

Operator and status

What version does Eternal Nexus use?

Rust network protocol 2634 and build 167058, on Windows, is what Eternal Nexus runs. To join you need the same protocol; Steam handles the update.

How reliable is Eternal Nexus, and is it online now?

The server is down at this moment; the last sighting of Eternal Nexus was 21 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 19 September 2026 it was first seen by Rust Server Index.

Where in the world is Eternal Nexus hosted?

Eternal Nexus gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 156.57.30.113:28015.

Joining the server

What is the way onto Eternal Nexus?

Two ways in. Type client.connect 156.57.30.113:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.