RLSA Monthly Vanilla
Online 156.38.153.242:10190 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On RLSA Monthly Vanilla, which rules and settings apply?
No gather rate appears in the name RLSA Monthly Vanilla. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on RLSA Monthly Vanilla?
Size 3,500, seed 12345: the game generates the procedural map on RLSA Monthly Vanilla. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is RLSA Monthly Vanilla filed under?
The Rust Server Index lists that include RLSA Monthly Vanilla are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on RLSA Monthly Vanilla?
The server's own tags are listed here, and the game's server browser reads them: RLSA Monthly Vanilla gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
Which wipe timetable does RLSA Monthly Vanilla follow?
RLSA Monthly Vanilla's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 14 days 3 hours.
Players and ranking
Where does RLSA Monthly Vanilla sit in the rankings?
On player hours over seven days, RLSA Monthly Vanilla takes #3,688, within the top 17% of ranked servers.
Is RLSA Monthly Vanilla quiet or crowded?
Filed under live counts: RLSA Monthly Vanilla, 0 players on 100 slots at present. Averaged across seven days: 1 players, peaking at 4. Over the last 48 hours, 17:00 UTC drew the highest average: 2 players.
Operator and status
What Rust version is RLSA Monthly Vanilla on?
Rust network protocol 2635 and build 168909, on Linux, is what RLSA Monthly Vanilla runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is RLSA Monthly Vanilla, and is it online now?
The server is live at this moment: RLSA Monthly Vanilla. The uptime it reports puts the last restart at about 13 hours ago. Of the last 5 full days, 119 of 120 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 23 October 2026.
How well does RLSA Monthly Vanilla perform?
Server fps held at 75 on average across the last 48 hours, never dropping below 46. Buildings, deployables and everything else in the world came to as many as 74,466 entities. The peak memory figure stood at 2,582 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of RLSA Monthly Vanilla?
No region is published by RLSA Monthly Vanilla. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 156.38.153.242:10190.
Connecting
What is the way onto RLSA Monthly Vanilla?
Enter client.connect 156.38.153.242:10190 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/C6cNVbKUTX is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.