CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Offline NA 156.236.84.45:28010 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?
No gather rate appears in the name CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. The server sets a group limit of 20 players. The server runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a procedural map of size 4,096 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
On Rust Server Index, which lists and filters carry CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
These lists on Rust Server Index take CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
These are the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts20 (Group limit): The team ceiling is 20; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^r (Roleplay): Filed under roleplay; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How often is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wiped, and on what schedule?
The estimate of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 55 days 21 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Player counts
What position does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hold among Rust servers?
On seven-day player hours, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING takes #16,408 overall and #1,629 in North America, within the top 69% of ranked servers.
How many players are on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at the moment?
Filed under offline: CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, last seen 28 days ago.
Operator and status
What version does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING use?
Rust network protocol 2633 and build 165217, on Linux, is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The server is down at this moment; the last sighting of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING was 28 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is the location of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The NA tag places CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 156.236.84.45:28010.
Joining the server
What steps lead onto CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
If you would rather use the console, press F1 in Rust and enter client.connect 156.236.84.45:28010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/esCaNaG6kf.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmrust,cs165217,ts20,^o^z
Game
gmrust
mp100
ts20
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.