Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers78,914 players245 fresh wipes

Call no.15200 Off the shelf · offline

Rusthub.net | SD Preview Server [Staging]

Offline 156.236.84.207:28115 checked 29d ago

Subjects 1. modded2. carbon
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,200
top 64%
Last wipeWiped30 SEP2026 · 29d 13h ago
29d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 09:17 UTC29d ago
1 – running 0
29 SEP 2026Tue 29 Sep, 20:25 UTC30d ago
2 – 0.5 days 0
28 SEP 2026Mon 28 Sep, 22:21 UTC31d ago
2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 130/ 999
NA 144/ 999
OC 22/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
5/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
18/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Rusthub.net | SD Preview Server [Staging], which rules and settings apply?

The name of Rusthub.net | SD Preview Server [Staging] does not state a gather rate. 8 players per group is the default limit. Filed under build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags

Where does Rusthub.net | SD Preview Server [Staging] appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Rusthub.net | SD Preview Server [Staging] are Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. It appears under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Rusthub.net | SD Preview Server [Staging]?

Filed under these tags, as published by Rusthub.net | SD Preview Server [Staging] and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166289 (Build): Build on file: 166289; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^c (Creative): Creative sandbox: nothing to gather, so build as you please; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Rusthub.net | SD Preview Server [Staging]?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 1 hours in.

When does Rusthub.net | SD Preview Server [Staging] wipe?

No next wipe can be predicted for Rusthub.net | SD Preview Server [Staging]: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 13 hours.

Players and ranking

How is Rusthub.net | SD Preview Server [Staging] ranked compared with the rest?

On player hours over seven days, Rusthub.net | SD Preview Server [Staging] takes #15,200, within the top 64% of ranked servers.

Is Rusthub.net | SD Preview Server [Staging] quiet or crowded?

At present Rusthub.net | SD Preview Server [Staging] is offline; its last sighting was 29 days 10 hours ago.

Operator and status

Which Rust build is Rusthub.net | SD Preview Server [Staging] running?

Rust network protocol 2634 and build 166289 on Linux is what you will find on Rusthub.net | SD Preview Server [Staging]. The protocol must match before you can join, and Steam takes care of updating it.

Is Rusthub.net | SD Preview Server [Staging] reachable, and does it stay up?

Last seen 29 days 10 hours ago, Rusthub.net | SD Preview Server [Staging] is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 28 September 2026 it was first seen by Rust Server Index.

Which region is Rusthub.net | SD Preview Server [Staging] in?

There is no region on record for Rusthub.net | SD Preview Server [Staging]; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 156.236.84.207:28115.

Joining the server

How can you connect to Rusthub.net | SD Preview Server [Staging]?

If you would rather use the console, press F1 in Rust and enter client.connect 156.236.84.207:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^c,gmvanilla,cs166289,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp20
Max players 20 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166289
Build Build on file: 166289.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^c
Creative Creative sandbox: nothing to gather, so build as you please.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.