Test Server (Stevious Mondays)
Offline 155.103.85.145:28010 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.2 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 14:28 UTC3d ago |
3 | – | running | 0 |
18 OCT 2026Sun 18 Oct, 14:28 UTC10d ago |
2 | halved by day 6 | 7 days | 0 |
11 OCT 2026Sun 11 Oct, 04:11 UTC17d ago |
1 | halved by day 2 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Test Server (Stevious Mondays) run?
You will find no gather rate in the name of Test Server (Stevious Mondays). The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Test Server (Stevious Mondays)?
Size 3,950, seed 268830268: the game generates the procedural map on Test Server (Stevious Mondays). From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Tags
Where does Test Server (Stevious Mondays) appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Test Server (Stevious Mondays) are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on Test Server (Stevious Mondays)?
Filed under these tags, as published by Test Server (Stevious Mondays) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on Test Server (Stevious Mondays) when wipe day comes?
Its recent wipes averaged 2 players at peak. The latest wipe peaked 22 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.
How often is Test Server (Stevious Mondays) wiped, and on what schedule?
There is no next wipe to predict for Test Server (Stevious Mondays), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 3 days 5 hours.
Player counts
What position does Test Server (Stevious Mondays) hold among Rust servers?
Filed under rankings: #12,551 for Test Server (Stevious Mondays) on seven-day player hours, top 57% overall.
How many players are on Test Server (Stevious Mondays) at the moment?
The last check found Test Server (Stevious Mondays) offline, last seen 2 days ago. The seven-day average is 0 players; the peak reached 3.
Server facts
What version does Test Server (Stevious Mondays) use?
Rust network protocol 2635 and build 168909, on Linux, is what Test Server (Stevious Mondays) runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Test Server (Stevious Mondays) reachable, and does it stay up?
As of now Test Server (Stevious Mondays) is offline, with its last appearance 2 days ago. It was up 32 of 168 hours across the last 7 full days, or 19% of the time. The earliest sighting at Rust Server Index is 11 October 2026.
Which region is Test Server (Stevious Mondays) in?
Test Server (Stevious Mondays) gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 155.103.85.145:28010.
Connecting
What steps lead onto Test Server (Stevious Mondays)?
Enter client.connect 155.103.85.145:28010 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://stevious.io.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.