Rust Server IndexCard catalogue of Rust servers

Holdings11,703 servers49,472 players104 fresh wipes

Call no.6424 Off the shelf · offline

My Modded Rust Server

Offline 154.20.139.214:28015 checked 22h ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
1
peak 1
Rank
#6,424
top 29%
Last wipeWiped29 OCT2026 · 1d 1h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75119:0000:0001:0002:0003:0004:00Wiped Thu 29 Oct, 00:53 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct17 Oct21 Oct26 Oct30 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.9 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 00:53 UTC1d ago
– – running 1
23 OCT 2026Fri 23 Oct, 19:50 UTC6d ago
1 held half 5.2 days 0
17 OCT 2026Sat 17 Oct, 03:39 UTC12d ago
1 – 6.7 days 1
28 SEP 2026Mon 28 Sep, 03:54 UTC31d ago
1 – 19 days 0
27 SEP 2026Sun 27 Sep, 17:54 UTC32d ago
1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on My Modded Rust Server?

No gather rate appears in the name My Modded Rust Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on My Modded Rust Server?

My Modded Rust Server runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is My Modded Rust Server filed under?

Filed under these Rust Server Index lists is My Modded Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on My Modded Rust Server?

Filed under these tags, as published by My Modded Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at My Modded Rust Server?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is My Modded Rust Server wiped, and on what schedule?

There is no next wipe to predict for My Modded Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 hours is when its current world was made.

Player counts

How is My Modded Rust Server ranked compared with the rest?

On player hours over seven days, My Modded Rust Server takes #6,424, within the top 29% of ranked servers.

What does the player count on My Modded Rust Server look like?

At present My Modded Rust Server is offline; its last sighting was 22 hours ago. Averaged across seven days: 1 players, peaking at 1. Over the last 48 hours, 19:00 UTC drew the highest average: 1 players.

Server details

What version does My Modded Rust Server use?

Rust network protocol 2635 and build 168909, on Windows, is what My Modded Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of My Modded Rust Server?

As of now My Modded Rust Server is offline, with its last appearance 22 hours ago. Uptime for the last 7 full days came to 20%, 33 hours out of 168. On 27 September 2026 it was first seen by Rust Server Index.

Which region is My Modded Rust Server in?

My Modded Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 154.20.139.214:28015.

Connecting

What is the way onto My Modded Rust Server?

Two ways in. Type client.connect 154.20.139.214:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.