Rust Server IndexCard catalogue of Rust servers

Holdings11,595 servers34,229 players65 fresh wipes

Call no.14090 Off the shelf · offline

My Local Testing Server

Offline 153.66.129.99:28015 checked 39d ago

Subjects 1. modded2. carbon
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,090
no region published
Last wipeWiped18 SEP2026 · 39d 22h ago
39d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 SEP 2026Fri 18 Sep, 06:40 UTC39d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
53/ 225
EU
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4/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On My Local Testing Server, which rules and settings apply?

You will find no gather rate in the name of My Local Testing Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on My Local Testing Server?

A procedural map, generated by the game, is what My Local Testing Server runs.

Lists and filters

On Rust Server Index, which lists and filters carry My Local Testing Server?

Filed under these Rust Server Index lists is My Local Testing Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to My Local Testing Server, and what do they stand for?

Filed under these tags, as published by My Local Testing Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): It runs build 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on My Local Testing Server when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often is My Local Testing Server wiped, and on what schedule?

The record holds too few of My Local Testing Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 39 days 22 hours.

Population

What position does My Local Testing Server hold among Rust servers?

The seven-day player-hours ranking places My Local Testing Server at #14,090, among the top – of ranked servers.

What does the player count on My Local Testing Server look like?

The last check found My Local Testing Server offline, last seen 39 days 21 hours ago.

Server details

Which Rust build is My Local Testing Server running?

Rust network protocol 2633 and build 164530, on Windows, is what My Local Testing Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of My Local Testing Server?

As of now My Local Testing Server is offline, with its last appearance 39 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 18 September 2026.

Where in the world is My Local Testing Server hosted?

My Local Testing Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 153.66.129.99:28015.

Connecting

How can you connect to My Local Testing Server?

If you would rather use the console, press F1 in Rust and enter client.connect 153.66.129.99:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build It runs build 164530.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.