Rust Server IndexCard catalogue of Rust servers

Holdings11,889 servers101,018 players400 fresh wipes

Call no.14363 Off the shelf · offline

Yui Test

Offline 153.169.111.163:28025 checked 18d ago

Subjects 1. modded2. carbon
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,363
top 65%
Last wipeWiped10 OCT2026 · 18d 19h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct10 Oct14 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.5 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 21:35 UTC18d ago
1 – running 1
30 SEP 2026Wed 30 Sep, 09:44 UTC29d ago
1 – 10.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
157/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
191/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
97/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
229/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
346/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Yui Test run?

The name of Yui Test does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Yui Test?

A procedural map, generated by the game, is what Yui Test runs.

Tags

Which lists and filters on Rust Server Index is Yui Test filed under?

Filed under these Rust Server Index lists is Yui Test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Yui Test?

These are the tags Yui Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Yui Test when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

How often is Yui Test wiped, and on what schedule?

Yui Test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 18 days 19 hours.

Population

How is Yui Test ranked compared with the rest?

Filed under rankings: #14,363 for Yui Test on seven-day player hours, top 65% overall.

What does the player count on Yui Test look like?

Filed under offline: Yui Test, last seen 18 days 18 hours ago.

Server details

What Rust version is Yui Test on?

Rust network protocol 2634 and build 167398, on Windows, is what Yui Test runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Yui Test reachable, and does it stay up?

As of now Yui Test is offline, with its last appearance 18 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 28 September 2026 it was first seen by Rust Server Index.

Which region is Yui Test in?

Yui Test gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 153.169.111.163:28025.

Joining the server

What is the way onto Yui Test?

Enter client.connect 153.169.111.163:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.