Toyohara
Online 152.89.199.58:35300 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- wipe-day peak
- 6players, last three wipes
Coming wipes
- in 7d 22hThu 5 Nov, 19:00 UTCFW
- in 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 20:33 UTC26d ago |
6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Toyohara, which rules and settings apply?
The name of Toyohara does not state a gather rate. The group limit is 10 players. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Oxide plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
What is the map on Toyohara?
Toyohara runs a procedural map of size 4,900 with seed 365238753, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Toyohara filed under?
These lists on Rust Server Index take Toyohara: Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on Toyohara?
Filed under these tags, as published by Toyohara and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp200 (Max players): The queue ceiling sits at 200; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at Toyohara?
Its recent wipes averaged 6 players at peak. The latest wipe peaked 15 hours in.
How often is Toyohara wiped, and on what schedule?
With the force wipe, Toyohara wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 26 days. A monthly wipe schedule is published in its tags.
Players and ranking
Where does Toyohara sit in the rankings?
On player hours over seven days, Toyohara takes #3,123, within the top 14% of ranked servers.
What does the player count on Toyohara look like?
Filed under live counts: Toyohara, 4 players on 200 slots at present. The seven-day average is 1 players; the peak reached 5. The busiest point in the last 48 hours was 16:00 UTC, averaging 4 players.
Server details
What Rust version is Toyohara on?
Rust network protocol 2635 and build 168909, on Windows, is what Toyohara runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Toyohara reachable, and does it stay up?
You will find Toyohara online as of now. The uptime it reports puts the last restart at about 21 hours ago. Of the last 7 full days, 158 of 168 hours were up, 94% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Toyohara good?
The last 48 hours give an average of 86 server fps and a floor of 65. Buildings, deployables and everything else in the world came to as many as 151,104 entities. The peak memory figure stood at 3,545 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Toyohara hosted?
No region is published by Toyohara. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 152.89.199.58:35300.
Joining the server
What is the way onto Toyohara?
Enter client.connect 152.89.199.58:35300 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/uFrXzFjfb.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o
Game
gmvanilla
mp200
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.