Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers78,222 players109 fresh wipes

Call no.3123 On the shelf · online

Toyohara

Online 152.89.199.58:35300 checked 9m ago

Subjects 1. monthly wipes 2. vanilla3. oxide
Players now
4/ 200
2% full
7-day average
1
peak 5
Rank
#3,123
top 14%
Last wipeWiped2 OCT2026 · 26d 0h ago
26d ago · monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246821:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. in 7d 22hThu 5 Nov, 19:00 UTCFW
  2. in 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 20:33 UTC26d ago
6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
363/ 525
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average
279/ 350
EU
[EU East] Facepunch 4EU · groups of 8+ · monthly · 176 on average
143/ 350
EU
[EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average
210/ 400
NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 135 on average
127/ 200
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
142/ 225
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Toyohara, which rules and settings apply?

The name of Toyohara does not state a gather rate. The group limit is 10 players. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Oxide plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

What is the map on Toyohara?

Toyohara runs a procedural map of size 4,900 with seed 365238753, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Toyohara filed under?

These lists on Rust Server Index take Toyohara: Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Toyohara?

Filed under these tags, as published by Toyohara and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp200 (Max players): The queue ceiling sits at 200; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Toyohara?

Its recent wipes averaged 6 players at peak. The latest wipe peaked 15 hours in.

How often is Toyohara wiped, and on what schedule?

With the force wipe, Toyohara wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 26 days. A monthly wipe schedule is published in its tags.

Players and ranking

Where does Toyohara sit in the rankings?

On player hours over seven days, Toyohara takes #3,123, within the top 14% of ranked servers.

What does the player count on Toyohara look like?

Filed under live counts: Toyohara, 4 players on 200 slots at present. The seven-day average is 1 players; the peak reached 5. The busiest point in the last 48 hours was 16:00 UTC, averaging 4 players.

Server details

What Rust version is Toyohara on?

Rust network protocol 2635 and build 168909, on Windows, is what Toyohara runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Toyohara reachable, and does it stay up?

You will find Toyohara online as of now. The uptime it reports puts the last restart at about 21 hours ago. Of the last 7 full days, 158 of 168 hours were up, 94% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on Toyohara good?

The last 48 hours give an average of 86 server fps and a floor of 65. Buildings, deployables and everything else in the world came to as many as 151,104 entities. The peak memory figure stood at 3,545 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Toyohara hosted?

No region is published by Toyohara. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 152.89.199.58:35300.

Joining the server

What is the way onto Toyohara?

Enter client.connect 152.89.199.58:35300 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/uFrXzFjfb.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o

Game

gmvanilla
Game mode Unmodified survival rules.
mp200
Max players The queue ceiling sits at 200.
ts10
Group limit Groups are capped at 10.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.