A Shockbyte Rust Server
Offline 152.228.198.177:24542 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 5players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 SEP 2026Tue 29 Sep, 13:42 UTC30d ago |
4 | – | running | 0 |
27 SEP 2026Sun 27 Sep, 17:18 UTC32d ago |
5 | – | 1.8 days | 3 |
27 SEP 2026Sun 27 Sep, 09:47 UTC32d ago |
5 | – | 0.3 days | 0 |
25 SEP 2026Fri 25 Sep, 19:58 UTC33d ago |
5 | – | 1.6 days | 1 |
24 SEP 2026Thu 24 Sep, 15:33 UTC35d ago |
5 | – | 1.2 days | 0 |
23 SEP 2026Wed 23 Sep, 19:09 UTC35d ago |
3 | – | 0.8 days | 0 |
23 SEP 2026Wed 23 Sep, 11:36 UTC36d ago |
3 | – | 0.3 days | 1 |
20 SEP 2026Sun 20 Sep, 12:48 UTC39d ago |
3 | held half | 3 days | 0 |
19 SEP 2026Sat 19 Sep, 21:21 UTC39d ago |
3 | – | 0.6 days | 0 |
13 SEP 2026Sun 13 Sep, 15:23 UTC46d ago |
3 | halved by day 2 | 6.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
You will find no gather rate in the name of A Shockbyte Rust Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on A Shockbyte Rust Server?
Size 3,000, seed 768456637: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 5 players on average. The latest wipe peaked 1 hours in.
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 30 days 4 hours.
Player counts
Where does A Shockbyte Rust Server sit in the rankings?
The seven-day player-hours ranking places A Shockbyte Rust Server at #15,876, among the top 72% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
At present A Shockbyte Rust Server is offline; its last sighting was 20 days 16 hours ago.
Server facts
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2633 and build 165217 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
As of now A Shockbyte Rust Server is offline, with its last appearance 20 days 16 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 152.228.198.177:24542.
How to join
What steps lead onto A Shockbyte Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 152.228.198.177:24542. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.