LivingWorld isolated remediation validation
Offline 152.110.55.254:28115 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does LivingWorld isolated remediation validation run?
You will find no gather rate in the name of LivingWorld isolated remediation validation. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on LivingWorld isolated remediation validation?
LivingWorld isolated remediation validation runs a procedural map, which the game generates.
Tags
Which lists and filters on Rust Server Index is LivingWorld isolated remediation validation filed under?
These lists on Rust Server Index take LivingWorld isolated remediation validation: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to LivingWorld isolated remediation validation, and what do they stand for?
Filed under these tags, as published by LivingWorld isolated remediation validation and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163207 (Build): The game build here is 163207; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does LivingWorld isolated remediation validation follow?
Its rhythm is not yet clear, since the record holds too few of LivingWorld isolated remediation validation's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 45 days 18 hours.
Players and ranking
Where does LivingWorld isolated remediation validation sit in the rankings?
On player hours over seven days, LivingWorld isolated remediation validation takes #16,853, within the top 71% of ranked servers.
Is LivingWorld isolated remediation validation quiet or crowded?
At present LivingWorld isolated remediation validation is offline; its last sighting was 29 days 18 hours ago.
Server facts
What version does LivingWorld isolated remediation validation use?
Rust network protocol 2633 and build 163207 on Windows is what you will find on LivingWorld isolated remediation validation. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is LivingWorld isolated remediation validation, and is it online now?
Last seen 29 days 18 hours ago, LivingWorld isolated remediation validation is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Where in the world is LivingWorld isolated remediation validation hosted?
No region is published by LivingWorld isolated remediation validation. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 152.110.55.254:28115.
How to join
What is the way onto LivingWorld isolated remediation validation?
Enter client.connect 152.110.55.254:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.