Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers33,162 players74 fresh wipes

Call no.16601 Off the shelf · offline

Calvins Dev Server

Offline 151.243.93.248:20000 checked 32d ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,601
top 72%
Last wipeWiped22 SEP2026 · 37d 0h ago
37d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 SEP 2026Tue 22 Sep, 05:49 UTC37d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Calvins Dev Server, which rules and settings apply?

No gather rate appears in the name Calvins Dev Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Calvins Dev Server?

Generated by the game, the map is procedural on Calvins Dev Server.

Tags

On Rust Server Index, which lists and filters carry Calvins Dev Server?

These lists on Rust Server Index take Calvins Dev Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Calvins Dev Server?

Filed under these tags, as published by Calvins Dev Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Calvins Dev Server when wipe day comes?

Its recent wipes averaged 1 players at peak. 2 hours into the latest wipe, the crowd reached its peak.

When does Calvins Dev Server wipe?

The record holds too few of Calvins Dev Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 37 days.

Population

What position does Calvins Dev Server hold among Rust servers?

Filed under rankings: #16,601 for Calvins Dev Server on seven-day player hours, top 72% overall.

Is Calvins Dev Server quiet or crowded?

Filed under offline: Calvins Dev Server, last seen 32 days 23 hours ago.

Server details

What version does Calvins Dev Server use?

Rust network protocol 2633 and build 164530 on Linux is what you will find on Calvins Dev Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Calvins Dev Server?

As of now Calvins Dev Server is offline, with its last appearance 32 days 23 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 17 September 2026.

What is the location of Calvins Dev Server?

There is no region on record for Calvins Dev Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 151.243.93.248:20000.

Connecting

How can you connect to Calvins Dev Server?

Two ways in. Type client.connect 151.243.93.248:20000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.