Calvins Dev Server
Online 151.243.93.248:20000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
17 OCT 2026Sat 17 Oct, 20:53 UTC9d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Calvins Dev Server?
The name of Calvins Dev Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Calvins Dev Server?
Calvins Dev Server runs a procedural map of size 2,500 with seed 2147483647, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does Calvins Dev Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Calvins Dev Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for Calvins Dev Server?
The server's own tags are listed here, and the game's server browser reads them: Calvins Dev Server gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on Calvins Dev Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak.
When does Calvins Dev Server wipe?
The record holds too few of Calvins Dev Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 23 hours is when its current world was made.
Population
Where does Calvins Dev Server sit in the rankings?
Filed under rankings: #8,780 for Calvins Dev Server on seven-day player hours, top 40% overall.
Is Calvins Dev Server quiet or crowded?
The live count for Calvins Dev Server stands at 0 players, out of 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server facts
What Rust version is Calvins Dev Server on?
Rust network protocol 2635 and build 167781 on Linux is what you will find on Calvins Dev Server. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Calvins Dev Server, and is it online now?
Right now Calvins Dev Server is up and running. Its reported uptime gives the last restart as roughly 3 days 23 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 26 September 2026.
Is the performance on Calvins Dev Server good?
Averaged over the last 48 hours, server fps was 30, with a low of 27. Buildings, deployables and everything else in the world came to as many as 29,704 entities. Up to 2,030 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of Calvins Dev Server?
There is no region on record for Calvins Dev Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 151.243.93.248:20000.
Connecting
How can you connect to Calvins Dev Server?
Two ways in. Type client.connect 151.243.93.248:20000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.