Rust Server IndexCard catalogue of Rust servers

Holdings11,685 servers46,119 players120 fresh wipes

Call no.16920 Off the shelf · offline

My Local Staging Server

Offline 151.224.23.8:28015 checked 29d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,920
top 71%
Last wipeWiped28 SEP2026 · 29d 5h ago
29d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 SEP 2026Mon 28 Sep, 20:25 UTC29d ago
0 – running 1
27 SEP 2026Sun 27 Sep, 22:57 UTC30d ago
1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 162 on average
32/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
44/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
32/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
9/ 200
CSL Scenery Budget Testgroups of 8+ · 85 on average
0/ 500
Reference desk

Quick answers

From the figures on this page.

Map and rules

On My Local Staging Server, which rules and settings apply?

No gather rate appears in the name My Local Staging Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Tags

On Rust Server Index, which lists and filters carry My Local Staging Server?

These lists on Rust Server Index take My Local Staging Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for My Local Staging Server?

The server's own tags are listed here, and the game's server browser reads them: My Local Staging Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs165972 (Build): Build on file: 165972; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on My Local Staging Server?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is My Local Staging Server wiped, and on what schedule?

The record holds too few of My Local Staging Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 29 days 5 hours.

Players and ranking

How is My Local Staging Server ranked compared with the rest?

Filed under rankings: #16,920 for My Local Staging Server on seven-day player hours, top 71% overall.

Is My Local Staging Server quiet or crowded?

At present My Local Staging Server is offline; its last sighting was 29 days 4 hours ago.

Operator and status

What Rust version is My Local Staging Server on?

Rust network protocol 2634 and build 165972 on Windows is what you will find on My Local Staging Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of My Local Staging Server?

As of now My Local Staging Server is offline, with its last appearance 29 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 27 September 2026 it was first seen by Rust Server Index.

Where in the world is My Local Staging Server hosted?

No region is published by My Local Staging Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 151.224.23.8:28015.

How to join

How can you connect to My Local Staging Server?

Two ways in. Type client.connect 151.224.23.8:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs165972,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs165972
Build Build on file: 165972.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.