ChainLinkHosting Rust validation
Offline 150.228.243.56:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on ChainLinkHosting Rust validation?
No gather rate appears in the name ChainLinkHosting Rust validation. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on ChainLinkHosting Rust validation?
ChainLinkHosting Rust validation runs a procedural map, which the game generates.
Tags and filters
Where does ChainLinkHosting Rust validation appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include ChainLinkHosting Rust validation are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on ChainLinkHosting Rust validation?
Filed under these tags, as published by ChainLinkHosting Rust validation and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does ChainLinkHosting Rust validation follow?
ChainLinkHosting Rust validation's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 5 hours.
Population
How is ChainLinkHosting Rust validation ranked compared with the rest?
The seven-day player-hours ranking places ChainLinkHosting Rust validation at #15,230, among the top 70% of ranked servers.
Is ChainLinkHosting Rust validation quiet or crowded?
At present ChainLinkHosting Rust validation is offline; its last sighting was 10 days 23 hours ago.
Operator and status
What version does ChainLinkHosting Rust validation use?
Rust network protocol 2634 and build 167781 on Linux is what you will find on ChainLinkHosting Rust validation. The protocol must match before you can join, and Steam takes care of updating it.
Is ChainLinkHosting Rust validation reachable, and does it stay up?
Last seen 10 days 23 hours ago, ChainLinkHosting Rust validation is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 16 October 2026 it was first seen by Rust Server Index.
Where in the world is ChainLinkHosting Rust validation hosted?
ChainLinkHosting Rust validation gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 150.228.243.56:28015.
Connecting
How can you connect to ChainLinkHosting Rust validation?
Enter client.connect 150.228.243.56:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.