Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players74 fresh wipes

Call no.15865 Off the shelf · offline

My Local Server

Offline 150.228.229.74:28015 checked 18d ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,865
top 72%
Last wipeWiped9 OCT2026 · 18d 21h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 21:02 UTC18d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on My Local Server?

No gather rate appears in the name My Local Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on My Local Server?

Generated by the game, the map is procedural on My Local Server.

Tags

Which lists and filters on Rust Server Index is My Local Server filed under?

These lists on Rust Server Index take My Local Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on My Local Server?

Filed under these tags, as published by My Local Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at My Local Server?

The average peak across its recent wipes is 1 players. 4 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does My Local Server follow?

Its rhythm is not yet clear, since the record holds too few of My Local Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 21 hours is when its current world was made.

Player counts

What position does My Local Server hold among Rust servers?

On player hours over seven days, My Local Server takes #15,865, within the top 72% of ranked servers.

How many players are on My Local Server at the moment?

The last check found My Local Server offline, last seen 18 days 3 hours ago.

Server details

What version does My Local Server use?

Rust network protocol 2634 and build 166652 on Windows is what you will find on My Local Server. To join you need the same protocol; Steam handles the update.

How reliable is My Local Server, and is it online now?

Last seen 18 days 3 hours ago, My Local Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 7 October 2026 it was first seen by Rust Server Index.

What is the location of My Local Server?

There is no region on record for My Local Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 150.228.229.74:28015.

Joining the server

What is the way onto My Local Server?

Enter client.connect 150.228.229.74:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.