Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers37,258 players80 fresh wipes

Call no.13304 Off the shelf · offline

TroubleChute

Offline 150.228.105.252:28015 checked 43d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,304
no region published
Last wipeWiped14 SEP2026 · 44d 16h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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74/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
131/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
105/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
36/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
9/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does TroubleChute run?

No gather rate appears in the name TroubleChute. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

Tags

On Rust Server Index, which lists and filters carry TroubleChute?

Filed under these Rust Server Index lists is TroubleChute: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for TroubleChute?

These are the tags TroubleChute publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): Build on file: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does TroubleChute wipe?

TroubleChute's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 44 days 16 hours is when its current world was made.

Population

What position does TroubleChute hold among Rust servers?

On player hours over seven days, TroubleChute takes #13,304, within the top – of ranked servers.

What does the player count on TroubleChute look like?

The last check found TroubleChute offline, last seen 43 days 18 hours ago.

Operator and status

What Rust version is TroubleChute on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on TroubleChute. Steam keeps your game updated, but the protocol must match for you to join.

Is TroubleChute reachable, and does it stay up?

The server is down at this moment; the last sighting of TroubleChute was 43 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 15 September 2026.

Which region is TroubleChute in?

TroubleChute gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 150.228.105.252:28015.

Joining the server

How can you connect to TroubleChute?

Two ways in. Type client.connect 150.228.105.252:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build Build on file: 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.