Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers78,914 players245 fresh wipes

Call no.15861 Off the shelf · offline

RustAimLab (private)

Offline 150.220.36.191:28415 checked 18d ago

Subjects 1. modded2. carbon
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,861
top 72%
Last wipeWiped10 OCT2026 · 19d 21h ago
19d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 01:22 UTC19d ago
1 – running 0
9 OCT 2026Fri 9 Oct, 17:18 UTC20d ago
1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
40/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
128/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average
84/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
34/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
87/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
301/ 310
Reference desk

Quick answers

From the figures on this page.

Map and rules

On RustAimLab (private), which rules and settings apply?

No gather rate appears in the name RustAimLab (private). The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Tags

Where does RustAimLab (private) appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take RustAimLab (private): Modded Rust servers, filed by play style and Aim training servers, filed. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on RustAimLab (private)?

These are the tags RustAimLab (private) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): Build on file: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at RustAimLab (private)?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 1 hours in.

Which wipe timetable does RustAimLab (private) follow?

Its rhythm is not yet clear, since the record holds too few of RustAimLab (private)'s wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 19 days 21 hours.

Players and ranking

What position does RustAimLab (private) hold among Rust servers?

Filed under rankings: #15,861 for RustAimLab (private) on seven-day player hours, top 72% overall.

How many players are on RustAimLab (private) at the moment?

The last check found RustAimLab (private) offline, last seen 18 days 19 hours ago.

Operator and status

What version does RustAimLab (private) use?

Rust network protocol 2634 and build 166494 on Windows is what you will find on RustAimLab (private). To join you need the same protocol; Steam handles the update.

Is RustAimLab (private) reachable, and does it stay up?

Last seen 18 days 19 hours ago, RustAimLab (private) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 8 October 2026.

Which region is RustAimLab (private) in?

RustAimLab (private) gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 150.220.36.191:28415.

Connecting

How can you connect to RustAimLab (private)?

Enter client.connect 150.220.36.191:28415 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players Player cap: 4.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build Build on file: 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.