A Shockbyte Rust Server
Online 15.235.31.110:21162 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
8 OCT 2026Thu 8 Oct, 18:53 UTC20d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does A Shockbyte Rust Server run?
You will find no gather rate in the name of A Shockbyte Rust Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is off: Valve's anti-cheat is disabled.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1573025114, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on A Shockbyte Rust Server?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on A Shockbyte Rust Server when wipe day comes?
Its recent wipes averaged 3 players at peak. The latest wipe peaked 1 hours in.
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 8 hours.
Player counts
Where does A Shockbyte Rust Server sit in the rankings?
The seven-day player-hours ranking places A Shockbyte Rust Server at #12,768, among the top 57% of ranked servers.
What does the player count on A Shockbyte Rust Server look like?
Filed under live counts: A Shockbyte Rust Server, 0 players on 40 slots at present. Averaged across seven days: 0 players, peaking at 1.
Operator and status
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is A Shockbyte Rust Server, and is it online now?
The server is live at this moment: A Shockbyte Rust Server. The uptime it reports puts the last restart at about 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 8 October 2026.
What is performance like on A Shockbyte Rust Server?
Averaged over the last 48 hours, server fps was 223, with a low of 190. The entity count reached 77,481, covering buildings, deployables and all else in the world. Up to 3,480 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Which region is A Shockbyte Rust Server in?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 15.235.31.110:21162.
Joining the server
What is the way onto A Shockbyte Rust Server?
Enter client.connect 15.235.31.110:21162 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.